Dungeon Generator: Guarded Structure
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The "Guarded Structure" generator is basically a advanced version of the Surface Generator.
All it does is simply placing a Structure randomly chosen from a specified directory at the surface of the world.
Around this Structure it places additional Structures around it in a circle. These Structures are drawn from another specified directory.
Config Settings
These are all additional settings needed for this generator to function:
Option | Data type | Description | Constraints |
---|---|---|---|
structurefolder | String | Filepath relative to the "structures" folder inside the CQR-Folder. This directory is used for the Structures that get placed around the center. |
The directory has to exist and it has to be a directory, it can be empty. |
centerstructurefolder | String | Filepath relative to the "structures" folder inside the CQR-Folder. This directory is used for the Structures that get placed at the center. |
The directory has to exist and it has to be a directory, it can be empty. |
minbuildings | Integer | Minimum amount of buildings that get placed around the center. | min: 1 |
maxbuildings | Integer | Maximal amount of buildings that get placed around the center. | min: minbuildings |
mindistance | Integer | Minimum distance between the center and a outskirt building. | min: 0 |
maxdistance | Integer | Maximum distance between the center and a outskirt building. | min: mindistance |