Dungeon Generator: Surface
The "Surface" generator is the most simple generator of them all.
All it does is simply placing a Structure randomly chosen from a specified directory at the surface of the world.
These are all additional settings needed for this generator to function:
|structureFolder||String||Filepath relative to the "structures" folder inside the CQR-Folder. It stores the structures the dungeon generator uses. The structures are generated by using the Exporter Block and are represented by .nbt files.||The directory has to exist and it has to be a directory, it can be empty.|
|rotateDungeon||Boolean||Wether or not the dungeon should be randomly rotated by multiples of 90° when it gets placed. Can corrupt structures that use command blocks which address relative coordinates|