Dungeon Generator: Surface

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The "Surface" generator is the most simple generator of them all.

All it does is simply placing a Structure randomly chosen from a specified directory at the surface of the world.

Config Settings

These are all additional settings needed for this generator to function:

Option Data type Description Constraints
structureFolder String Filepath relative to the "structures" folder inside the CQR-Folder. It stores the structures the dungeon generator uses. The structures are generated by using the Exporter Block and are represented by .nbt files. The directory has to exist and it has to be a directory, it can be empty.
rotateDungeon Boolean Wether or not the dungeon should be randomly rotated by multiples of 90° when it gets placed. Can corrupt structures that use command blocks which address relative coordinates